%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &3360622849527809930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1213922315803973788} - component: {fileID: 1646178092638057926} - component: {fileID: 3857942058976422217} - component: {fileID: 1219276780990905499} - component: {fileID: 5906514020780888610} m_Layer: 0 m_Name: WorldSpaceDoc m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1213922315803973788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3360622849527809930} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1646178092638057926 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3360622849527809930} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 19102, guid: 0000000000000000e000000000000000, type: 0} m_Name: m_EditorClassIdentifier: m_PanelSettings: {fileID: 11400000, guid: 2bc58aab5867867e5b0feeae2df42fd0, type: 2} m_ParentUI: {fileID: 0} sourceAsset: {fileID: 0} m_SortingOrder: 0 m_WorldSpaceSizeMode: 0 m_WorldSpaceWidth: 1920 m_WorldSpaceHeight: 1080 --- !u!114 &3857942058976422217 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3360622849527809930} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e7e9e49bc72f0c26598faa7e0d34036e, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &1219276780990905499 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3360622849527809930} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8f7e084f3ed7b4e5babd039bbd888b29, type: 3} m_Name: m_EditorClassIdentifier: Document: {fileID: 1646178092638057926} PooledObject: {fileID: 3857942058976422217} --- !u!1931382933 &5906514020780888610 UIRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3360622849527809930} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0