using UnityEngine; using KitsuneCafe.Input; namespace UnityAtoms.KitsuneCafe.Input { /// /// Event Instancer of type `ControlSchemePair`. Inherits from `AtomEventInstancer<ControlSchemePair, ControlSchemePairEvent>`. /// [EditorIcon("atom-icon-sign-blue")] [AddComponentMenu("Unity Atoms/Event Instancers/ControlSchemePair Event Instancer")] public class ControlSchemePairEventInstancer : AtomEventInstancer { } }