using System; using KitsuneCafe.Input; namespace UnityAtoms.KitsuneCafe.Input { /// /// Event Reference of type `ActionMapPair`. Inherits from `AtomEventReference<ActionMapPair, ActionMapVariable, ActionMapPairEvent, ActionMapVariableInstancer, ActionMapPairEventInstancer>`. /// [Serializable] public sealed class ActionMapPairEventReference : AtomEventReference< ActionMapPair, ActionMapVariable, ActionMapPairEvent, ActionMapVariableInstancer, ActionMapPairEventInstancer>, IGetEvent { } }