using System; using KitsuneCafe.Input; namespace UnityAtoms.KitsuneCafe.Input { /// /// Event Reference of type `ControlScheme`. Inherits from `AtomEventReference<ControlScheme, ControlSchemeVariable, ControlSchemeEvent, ControlSchemeVariableInstancer, ControlSchemeEventInstancer>`. /// [Serializable] public sealed class ControlSchemeEventReference : AtomEventReference< ControlScheme, ControlSchemeVariable, ControlSchemeEvent, ControlSchemeVariableInstancer, ControlSchemeEventInstancer>, IGetEvent { } }