using UnityEngine;
using KitsuneCafe.ItemSystem;
namespace UnityAtoms.KitsuneCafe.Atom.ItemSystem
{
///
/// Constant of type `Item`. Inherits from `AtomBaseVariable<Item>`.
///
[EditorIcon("atom-icon-teal")]
[CreateAssetMenu(menuName = "Unity Atoms/Constants/Item", fileName = "ItemConstant")]
public sealed class ItemConstant : AtomBaseVariable- { }
}