using UnityEngine;
using KitsuneCafe.ItemSystem;
namespace UnityAtoms.KitsuneCafe.Atom.ItemSystem
{
///
/// Event Instancer of type `Item`. Inherits from `AtomEventInstancer<Item, ItemEvent>`.
///
[EditorIcon("atom-icon-sign-blue")]
[AddComponentMenu("Unity Atoms/Event Instancers/Item Event Instancer")]
public class ItemEventInstancer : AtomEventInstancer- { }
}