using UnityEngine; using KitsuneCafe.ItemSystem; namespace UnityAtoms.KitsuneCafe.Atom.ItemSystem { /// /// Event Instancer of type `Item`. Inherits from `AtomEventInstancer<Item, ItemEvent>`. /// [EditorIcon("atom-icon-sign-blue")] [AddComponentMenu("Unity Atoms/Event Instancers/Item Event Instancer")] public class ItemEventInstancer : AtomEventInstancer { } }