using System; using KitsuneCafe.ItemSystem; namespace UnityAtoms.KitsuneCafe.Atom.ItemSystem { /// /// Event Reference of type `ItemPair`. Inherits from `AtomEventReference<ItemPair, ItemVariable, ItemPairEvent, ItemVariableInstancer, ItemPairEventInstancer>`. /// [Serializable] public sealed class ItemPairEventReference : AtomEventReference< ItemPair, ItemVariable, ItemPairEvent, ItemVariableInstancer, ItemPairEventInstancer>, IGetEvent { } }