using System.Collections.Generic; using UnityEngine; using UnityEngine.UIElements; using UnityEngine.AddressableAssets; using UnityEngine.ResourceManagement.AsyncOperations; using System.Threading.Tasks; using UnityEditor; using Unity.Rendering; using System; using Unity.Multiplayer.Center.Common; using System.Collections; // https://docs.unity3d.com/6000.1/Documentation/ScriptReference/UIElements.ListView.html namespace UnityEngine.UIElements { [UxmlElement] public partial class RecycleView : ListView { [UxmlAttribute] private int bufferedItems = 2; public RecycleView() : base() { Initialize(); } public RecycleView(IList itemsSource, int itemHeight, Func makeItem, Action bindItem) : base(itemsSource, itemHeight, makeItem, bindItem) { Initialize(); } public void Initialize() { } } }