using UnityEngine; namespace KitsuneCafe.UI { public class TestThing : MonoBehaviour { [SerializeField] private UiOrchestrator orchestrator; [SerializeField] private ModalElement modal; private ElementId id; public void Open() { id = orchestrator.SpawnElement(modal.Create("<3", "fuck !!!! :3"), transform.position + (Vector3.up * 2)); } public void Close() { if (id != default) { orchestrator.DespawnElement(id); id = default; } } public void Toggle() { if (id != default) { Close(); } else { Open(); } } } }