using System; using System.Runtime.InteropServices; namespace KitsuneCafe.System { [StructLayout(LayoutKind.Sequential, Size = 1)] public readonly struct Unit : IEquatable, IEquatable { public static readonly Unit Default = default(Unit); public static readonly object Box = default(Unit); public static bool operator ==(Unit first, Unit second) { return true; } public static bool operator !=(Unit first, Unit second) { return false; } public static bool operator ==(Unit first, R3.Unit second) { return true; } public static bool operator !=(Unit first, R3.Unit second) { return false; } public static bool operator ==(R3.Unit first, Unit second) { return true; } public static bool operator !=(R3.Unit first, Unit second) { return false; } public bool Equals(Unit other) { return true; } public bool Equals(R3.Unit other) { return true; } public override bool Equals(object obj) { return obj is Unit; } public override int GetHashCode() { return 0; } public override string ToString() { return "()"; } } }