using UnityEngine; using UnityAtoms.BaseAtoms; using KitsuneCafe.Input; namespace UnityAtoms.KitsuneCafe.Input { /// /// Set variable value Action of type `ControlScheme`. Inherits from `SetVariableValue<ControlScheme, ControlSchemePair, ControlSchemeVariable, ControlSchemeConstant, ControlSchemeReference, ControlSchemeEvent, ControlSchemePairEvent, ControlSchemeVariableInstancer>`. /// [EditorIcon("atom-icon-purple")] [CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/ControlScheme", fileName = "SetControlSchemeVariableValue")] public sealed class SetControlSchemeVariableValue : SetVariableValue< ControlScheme, ControlSchemePair, ControlSchemeVariable, ControlSchemeConstant, ControlSchemeReference, ControlSchemeEvent, ControlSchemePairEvent, ControlSchemeControlSchemeFunction, ControlSchemeVariableInstancer> { } }