using UnityEngine; using KitsuneCafe.Input; namespace UnityAtoms.KitsuneCafe.Input { /// /// Event Instancer of type `ActionMapPair`. Inherits from `AtomEventInstancer<ActionMapPair, ActionMapPairEvent>`. /// [EditorIcon("atom-icon-sign-blue")] [AddComponentMenu("Unity Atoms/Event Instancers/ActionMapPair Event Instancer")] public class ActionMapPairEventInstancer : AtomEventInstancer { } }