using UnityEngine;
using KitsuneCafe.Input;
namespace UnityAtoms.KitsuneCafe.Input
{
///
/// Event Instancer of type `ControlSchemePair`. Inherits from `AtomEventInstancer<ControlSchemePair, ControlSchemePairEvent>`.
///
[EditorIcon("atom-icon-sign-blue")]
[AddComponentMenu("Unity Atoms/Event Instancers/ControlSchemePair Event Instancer")]
public class ControlSchemePairEventInstancer : AtomEventInstancer { }
}