using UnityEngine;
using UnityAtoms.BaseAtoms;
using KitsuneCafe.Input;
namespace UnityAtoms.KitsuneCafe.Input
{
///
/// Adds Variable Instancer's Variable of type ActionMap to a Collection or List on OnEnable and removes it on OnDestroy.
///
[AddComponentMenu("Unity Atoms/Sync Variable Instancer to Collection/Sync ActionMap Variable Instancer to Collection")]
[EditorIcon("atom-icon-delicate")]
public class SyncActionMapVariableInstancerToCollection : SyncVariableInstancerToCollection { }
}