using UnityEngine; using UnityAtoms.BaseAtoms; using KitsuneCafe.Input; namespace UnityAtoms.KitsuneCafe.Input { /// /// Adds Variable Instancer's Variable of type ActionMap to a Collection or List on OnEnable and removes it on OnDestroy. /// [AddComponentMenu("Unity Atoms/Sync Variable Instancer to Collection/Sync ActionMap Variable Instancer to Collection")] [EditorIcon("atom-icon-delicate")] public class SyncActionMapVariableInstancerToCollection : SyncVariableInstancerToCollection { } }