using UnityEngine; using UnityAtoms.BaseAtoms; using KitsuneCafe.ItemSystem; namespace UnityAtoms.KitsuneCafe.Atom.ItemSystem { /// /// Set variable value Action of type `Item`. Inherits from `SetVariableValue<Item, ItemPair, ItemVariable, ItemConstant, ItemReference, ItemEvent, ItemPairEvent, ItemVariableInstancer>`. /// [EditorIcon("atom-icon-purple")] [CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/Item", fileName = "SetItemVariableValue")] public sealed class SetItemVariableValue : SetVariableValue< Item, ItemPair, ItemVariable, ItemConstant, ItemReference, ItemEvent, ItemPairEvent, ItemItemFunction, ItemVariableInstancer> { } }