using UnityEngine; using KitsuneCafe.ItemSystem; namespace UnityAtoms.KitsuneCafe.Atom.ItemSystem { /// /// Constant of type `Item`. Inherits from `AtomBaseVariable<Item>`. /// [EditorIcon("atom-icon-teal")] [CreateAssetMenu(menuName = "Unity Atoms/Constants/Item", fileName = "ItemConstant")] public sealed class ItemConstant : AtomBaseVariable { } }