using UnityEngine; using KitsuneCafe.ItemSystem; namespace UnityAtoms.KitsuneCafe.Atom.ItemSystem { /// /// Event Instancer of type `Equipment`. Inherits from `AtomEventInstancer<Equipment, EquipmentEvent>`. /// [EditorIcon("atom-icon-sign-blue")] [AddComponentMenu("Unity Atoms/Event Instancers/Equipment Event Instancer")] public class EquipmentEventInstancer : AtomEventInstancer { } }