using UnityEngine;
using KitsuneCafe.ItemSystem;
namespace UnityAtoms.KitsuneCafe.Atom.ItemSystem
{
///
/// Event Instancer of type `Equipment`. Inherits from `AtomEventInstancer<Equipment, EquipmentEvent>`.
///
[EditorIcon("atom-icon-sign-blue")]
[AddComponentMenu("Unity Atoms/Event Instancers/Equipment Event Instancer")]
public class EquipmentEventInstancer : AtomEventInstancer { }
}