using System; using KitsuneCafe.ItemSystem; namespace UnityAtoms.KitsuneCafe.Atom.ItemSystem { /// /// Event Reference of type `EquipmentPair`. Inherits from `AtomEventReference<EquipmentPair, EquipmentVariable, EquipmentPairEvent, EquipmentVariableInstancer, EquipmentPairEventInstancer>`. /// [Serializable] public sealed class EquipmentPairEventReference : AtomEventReference< EquipmentPair, EquipmentVariable, EquipmentPairEvent, EquipmentVariableInstancer, EquipmentPairEventInstancer>, IGetEvent { } }