using UnityEngine; using UnityAtoms.BaseAtoms; using KitsuneCafe.ItemSystem; namespace UnityAtoms.KitsuneCafe.Atom.ItemSystem { /// /// Adds Variable Instancer's Variable of type Equipment to a Collection or List on OnEnable and removes it on OnDestroy. /// [AddComponentMenu("Unity Atoms/Sync Variable Instancer to Collection/Sync Equipment Variable Instancer to Collection")] [EditorIcon("atom-icon-delicate")] public class SyncEquipmentVariableInstancerToCollection : SyncVariableInstancerToCollection { } }