using System; using UnityEngine; namespace KitsuneCafe.Sys.Attributes { [AttributeUsage(AttributeTargets.Field, AllowMultiple = false)] public class AnimatorControllerParameterNameAttribute : AnimatorControllerPropertyAttribute { public AnimatorControllerParameterType ParameterType { get; private set; } public AnimatorControllerParameterNameAttribute(AnimatorControllerParameterType parameterType, string animatorField = null) : base(animatorField) { ParameterType = parameterType; } } }