%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &1 MonoBehaviour: m_ObjectHideFlags: 53 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c40623a0469766b4095282517245602d, type: 3} m_Name: m_EditorClassIdentifier: SatorImaging.UnitySourceGenerator::SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData AutoEmitOnScriptUpdate: 1 AutoEmitDisabledPaths: [] DenseViewWidthThreshold: 512 _disableAutoReloadInBackground: 0 ImportedScriptPaths: - Assets/QuickOutline/Scripts/Outline.cs - Assets/Scripts/System/SpawnPrefab.cs - Assets/Samples/App UI/2.1.1/MVVM And Redux/Runtime/Services/StoreService.cs - Assets/Samples/App UI/2.1.1/MVVM And Redux/Runtime/MVVMReduxApp.cs - Assets/Samples/App UI/2.1.1/MVVM/Runtime/MyApp.cs - Assets/Scripts/Extension/R3.cs - Assets/Samples/App UI/2.1.1/MVVM And Redux/Runtime/MVVMReduxAppBuilder.cs - Assets/Scripts/System/Collections/CycleList.cs - Assets/Scripts/System/Unit.cs - Assets/Scripts/Extension/VisualElement.cs - Assets/Samples/App UI/2.1.1/MVVM/Runtime/Views/MainPage.cs - Assets/Samples/App UI/2.1.1/MVVM/Runtime/ViewModels/MainViewModel.cs - Assets/Scripts/Input/IInputProvider.cs - Assets/Scripts/System/Duration.cs - Assets/Samples/App UI/2.1.1/MVVM And Redux/Runtime/Services/ILocalStorageService.cs - Assets/Scripts/System/Attributes/AnimatorControllerParameterNameAttribute.cs - Assets/Scripts/Editor/Drawers/AnimatorControllerPropertyDrawer.cs - Assets/Scripts/System/KCMenu.cs - Assets/Scripts/System/FComparer.cs - Assets/Scripts/Editor/Drawers/DurationPropertyDrawer.cs - Assets/Scripts/Rendering/BillboardManager.cs - Assets/Scripts/System/Result.cs - Assets/Scripts/System/Collections/BiDictionary.cs - Assets/Scripts/System/Attributes/MinMaxRangeAttribute.cs - Assets/Samples/App UI/2.1.1/MVVM/Runtime/MyAppBuilder.cs - Assets/Scripts/System/Numerics/Saturating.cs - Assets/Samples/App UI/2.1.1/MVVM And Redux/Runtime/Models/AppState.cs - Assets/Scripts/Editor/Drawers/DrawIfPropertyDrawer.cs - Assets/Samples/App UI/2.1.1/MVVM And Redux/Runtime/ViewModels/TodoItemViewModel.cs - Assets/Scripts/Extension/Observable.cs - Assets/Scripts/System/PooledObject.cs - Assets/Scripts/System/Func.cs - Assets/Scripts/System/Option.cs - Assets/Samples/App UI/2.1.1/MVVM And Redux/Runtime/Views/TodoItemView.cs - Assets/Scripts/System/IGameObject.cs - Assets/Samples/App UI/2.1.1/MVVM And Redux/Runtime/Models/Todo.cs - Assets/Scripts/Extension/Func.cs - Assets/Scripts/Extension/Math.cs - Assets/Scripts/Input/InputSystem_Actions.cs - Assets/Scripts/Extension/System.cs - Assets/Samples/App UI/2.1.1/MVVM And Redux/Runtime/ViewModels/MainViewModel.cs - Assets/Scripts/Extension/Collection.cs - Assets/Samples/App UI/2.1.1/MVVM And Redux/Runtime/Services/IStoreService.cs - Assets/Scripts/Editor/Drawers/AnimatorControllerParameterNamePropertyDrawer.cs - Assets/Scripts/Input/Input.cs - Assets/Scripts/System/Attributes/ButtonAttribute.cs - Assets/Scripts/Extension/Editor.cs - Assets/Scripts/System/ExponentialMovingAverage.cs - Assets/Scripts/System/IsExternalInit.cs - Assets/Scripts/System/Layer.cs - Assets/Samples/App UI/2.1.1/MVVM And Redux/Runtime/Services/LocalStorageService.cs - Assets/Scripts/System/Attributes/AnimatorControllerPropertyAttribute.cs - Assets/Scripts/Editor/Drawers/ComponentObjectFieldPropertyDrawer.cs - Assets/Scripts/Extension/GameObject.cs - Assets/Scripts/System/Attributes/DrawIfAttribute.cs - Assets/Samples/App UI/2.1.1/MVVM And Redux/Runtime/Views/MainPage.cs - Assets/Scripts/System/Timer.cs PathsToSkipImportEvent: [] PathsToIgnoreOverwriteSettingOnAttribute: []