# GraphECS this is a prototype demonstrating representing underlying ecs data as a graph with a cypher-like query language ## Syntax graphecs uses a modified subset of neo4j's [cypher](https://neo4j.com/docs/cypher-manual/current/introduction/) query language. neo4j is a graph database with a focus on relationships between data. it has many similar features to SQL-like languages but the ergonomics of relating data is significantly better. ### Querying entities ```cypher MATCH (e) RETURN e ``` this is a basic query to return every entity in current ecs world. `MATCH` clauses begin any expression that queries for data. `RETURN` defines what data will be returned by the query. an example of the output may look like this ```js [ { e: 0 }, { e: 1 }, { e: 2 }, ] ``` ```cypher MATCH (e:Entity, :Player) RETURN e ``` this query specifies two components to match for a single node. here, it explicitly identifies the `:Entity` component but this is optional -- binding a variable without any component label will be bound to the entity's id. additionally, it requires the node to also have the `Player` component. it doesn't bind that component to any variable, however. matching against multiple components in a single node acts like an AND operator -- in this case, `Entity AND Player`. ```cypher MATCH (:Player)-[:Knows]->(n:NPC) RETURN n ``` this query matches against a relationship: any `Player` which `Knows` an `NPC`. it will return a list of all NPCs which have this relationship with the player. in the prototype, edges are just entities with `from` and `to` properties ```js const Item = defineComponent({ damage: Types.ui8 }) query('MATCH (item:Item) RETURN item.damage', engine) ``` in this example, we have an `Item` component with a single property: `damage`. it can be useful to only return a single property from a component. the result of this query may look like the following ```js [ { item: { damage: 10 } }, { item: { damage: 15 } }, { item: { damage: 20 } }, ] ``` accessing nested data like this can get a bit unwieldy, but its possible to alias variables ```cypher MATCH (item:Item) RETURN item.damage AS damage ``` ```js [ { damage: 10 }, { damage: 15 }, { damage: 20 }, ] ``` ### Filtering queries ```cypher MATCH (h:Health) WHERE h.current < 10 RETURN h ``` it is also possible to filter results via the `WHERE` clause. the following operators are supported in graphecs: `> >= < <= = AND OR XOR ( )` ```cypher MATCH (n)-[d:Damaged]->(e, h:Health) WHERE d.damage > h.current AND h.current > 0 RETURN e ``` this would return every entity id that has a relationship that deals more damage than its remaining health and isn't already dead ```cypher MATCH (e, h:Health { current: 35 }) RETURN e ``` it is also possible to match against specific component properties. in this query, it will match any entity which has a `Health` component where its `current` is equal to 35 ### Selecting worlds ```cypher USE ui MATCH (button:Button) WHERE button.type = 1 RETURN button ``` it's also possible to select different worlds with the `USE` clause