import { before, beforeEach, describe, it } from 'node:test' import { addComponent, addEntity, createWorld, defineComponent, resetWorld, Types } from 'bitecs' import assert from './assert.js' import { query } from '../src/query.js' let engine = {} const create = (world, ...components) => { const entity = addEntity(world) components.forEach(cmp => addComponent(world, cmp, entity)) return entity } const relate = (world, a, type, ...b) => { return b.map(v => { const edge = addEntity(world) addComponent(world, type, edge) type.from[edge] = a type.to[edge] = v return edge }) } describe('query', () => { before(() => { const world = { default: createWorld() } const component = { Player: defineComponent(null, 10), NPC: defineComponent(null, 10), Health: defineComponent({ current: Types.ui8, max: Types.ui8 }), Knows: defineComponent({ from: Types.eid, to: Types.eid }, 10) } engine = { world, component } }) beforeEach(() => { Object.values(engine.world).forEach(world => resetWorld(world)) }) it('should query on single components', () => { const world = engine.world.default const { Player, NPC, Knows } = engine.component const player = create(world, Player) // 0 const a = create(world, NPC) // 1 const b = create(world, NPC) // 2 const c = create(world, NPC) // 3 relate(world, player, Knows, a, c) // 4, 5 relate(world, a, Knows, player, b, c) // 6, 7, 8 relate(world, b, Knows, a) // 9 relate(world, c, Knows, player) // 10 assert.deepEqual( query('MATCH (player:Player) RETURN player', engine).unwrap(), [{ player: {} }] ) assert.deepEqual( query('MATCH (player:Player)-[e1:Knows]->(a:NPC) RETURN player, e1, a', engine).unwrap(), [ { player: {}, e1: { from: 0, to: 1 }, a: {} }, { player: {}, e1: { from: 0, to: 3 }, a: {} } ] ) assert.deepEqual( query('MATCH (player:Player)-[e1:Knows]->(a:NPC)-[e2:Knows]->(b:NPC) RETURN player, e1, a, e2, b', engine).unwrap(), [ { player: {}, e1: { from: 0, to: 1 }, a: {}, e2: { from: 1, to: 2 }, b: {} }, { player: {}, e1: { from: 0, to: 1 }, a: {}, e2: { from: 1, to: 3 }, b: {} } ] ) }) it('should match multiple components', () => { const world = engine.world.default const { Player, Health } = engine.component const player = create(world, Player, Health) Health.max[player] = 50 Health.current[player] = 25 // an unspecified component should return an Entity assert.deepEqual( query('MATCH (e, h:Health) return e, h.max', engine).unwrap(), [{ e: 11, h: { max: 50 } }] ) assert.deepEqual( query('MATCH (e:Entity, h:Health) return e, h.max', engine).unwrap(), [{ e: 11, h: { max: 50 } }] ) }) })