toggle inv ui
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parent
458912bbe1
commit
32be032c4a
3 changed files with 14 additions and 13 deletions
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@ -8,6 +8,7 @@
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[ext_resource type="Script" uid="uid://dfvvqpgu8r5v6" path="res://src/item_details_ui.gd" id="6_uae8j"]
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[node name="Control" type="Control"]
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visible = false
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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@ -66,17 +67,14 @@ description_label = NodePath("ItemDescription/Label")
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="ItemDisplay" type="Control" parent="VBoxContainer/Details"]
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[node name="ItemDisplay" type="HBoxContainer" parent="VBoxContainer/Details"]
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layout_mode = 2
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size_flags_horizontal = 3
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alignment = 1
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[node name="TextureRect" type="TextureRect" parent="VBoxContainer/Details/ItemDisplay"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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layout_mode = 2
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size_flags_horizontal = 3
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expand_mode = 5
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stretch_mode = 4
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@ -93,7 +91,7 @@ grow_horizontal = 2
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grow_vertical = 2
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autowrap_mode = 2
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[connection signal="pressed" from="." to="." method="show"]
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[connection signal="pressed" from="." to="." method="set_visible"]
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[connection signal="pressed" from="VBoxContainer/ItemNavigation/MoveLeft" to="VBoxContainer/ItemNavigation/HItemList" method="move_left"]
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[connection signal="selected" from="VBoxContainer/ItemNavigation/HItemList" to="VBoxContainer/Details" method="_on_updated"]
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[connection signal="pressed" from="VBoxContainer/ItemNavigation/MoveRight" to="VBoxContainer/ItemNavigation/HItemList" method="move_right"]
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@ -16,7 +16,7 @@ func _ready() -> void:
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ring_buffer = RingBuffer.new(items.size(), buffer_size, buffer_size - 1)
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ring_buffer.rotated.connect(_on_rotated)
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for _i in range(buffer_size):
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for _i in range(buffer_size - self.get_child_count()):
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add_child(create_item.call())
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_hide_buffered_items()
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@ -1,13 +1,16 @@
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class_name InputListener extends Node
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signal pressed
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signal released
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signal pressed(toggle_state: bool)
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signal released(toggle_state: bool)
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@export var toggle_state: bool
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@export var action: String
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func _input(event: InputEvent) -> void:
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if event.is_action_pressed(action):
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pressed.emit()
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self.toggle_state = !toggle_state
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pressed.emit(toggle_state)
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if event.is_action_released(action):
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released.emit()
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released.emit(toggle_state)
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