[gd_scene load_steps=4 format=3 uid="uid://isqkayrtr7t8"] [ext_resource type="Script" uid="uid://bn7dr8s404qnf" path="res://src/usable.gd" id="1_1e3ry"] [ext_resource type="PackedScene" uid="uid://5a023hrws3gx" path="res://assets/Glock 17 Gen 4/Main.glb" id="1_igbvm"] [ext_resource type="Script" uid="uid://ddqif2gmm1ec2" path="res://src/damage_source.gd" id="2_buff3"] [node name="Pistol" type="Node3D"] script = ExtResource("1_1e3ry") [node name="Main" parent="." instance=ExtResource("1_igbvm")] [node name="RayCast3D" type="RayCast3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, -1.25) target_position = Vector3(0, 0, -100) debug_shape_custom_color = Color(1, 0, 0, 1) debug_shape_thickness = 1 [node name="DamageSource" type="Node" parent="." node_paths=PackedStringArray("raycast")] script = ExtResource("2_buff3") damage = 1 raycast = NodePath("../RayCast3D") metadata/_custom_type_script = "uid://ddqif2gmm1ec2" [node name="Timer" type="Timer" parent="."] wait_time = 0.5 one_shot = true [connection signal="used" from="." to="." method="disable"] [connection signal="used" from="." to="DamageSource" method="try_damage"] [connection signal="used" from="." to="Timer" method="start"] [connection signal="timeout" from="Timer" to="." method="enable"]