28 lines
938 B
GDScript
28 lines
938 B
GDScript
class_name Utils
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static func get_class_name(value: Object) -> String:
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match value.get_script():
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var script:
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match script.get_global_name():
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var name: return name
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_: return script.get_instance_base_type()
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_: return value.get_class()
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static func is_string_like(value: Variant) -> bool:
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match typeof(value):
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TYPE_STRING: return true
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TYPE_STRING_NAME: return true
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TYPE_NODE_PATH: return true
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_: return false
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static func to_str(value: Variant) -> String:
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match typeof(value):
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TYPE_OBJECT:
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if value.has_method('_to_string'):
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return value.to_string()
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else:
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var name = get_class_name(value)
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value = value as Object
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var props: Dictionary = inst_to_dict(value)
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return "%s %s" % [name, to_str(props)]
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_: return str(value)
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