declare module "godot" { interface SceneNodes { "scenes/glock_172.tscn": { Mesh: Node3D< { Slide: MeshInstance3D<{}>, Reference: Node3D<{}>, Receiver: MeshInstance3D<{}>, Trigger: MeshInstance3D<{}>, "Internal Chamber in Slide": MeshInstance3D<{}>, Cylinder: MeshInstance3D<{}>, Magazine: MeshInstance3D<{}>, } >, }, } }