declare module "godot" {
    interface SceneNodes {
        "scenes/glock_172.tscn": {
            Mesh: Node3D<
                {
                    Slide: MeshInstance3D<{}>,
                    Reference: Node3D<{}>,
                    Receiver: MeshInstance3D<{}>,
                    Trigger: MeshInstance3D<{}>,
                    "Internal Chamber in Slide": MeshInstance3D<{}>,
                    Cylinder: MeshInstance3D<{}>,
                    Magazine: MeshInstance3D<{}>,
                }
            >,
        },
    }
}