declare module "godot" { interface SceneNodes { "assets/Glock 17 Gen 4/Main.glb": { Slide: MeshInstance3D<{}>, Reference: Node3D<{}>, Receiver: MeshInstance3D<{}>, Trigger: MeshInstance3D<{}>, "Internal Chamber in Slide": MeshInstance3D<{}>, Cylinder: MeshInstance3D<{}>, Magazine: MeshInstance3D<{}>, }, } }