49 lines
1.8 KiB
TypeScript
49 lines
1.8 KiB
TypeScript
declare module "godot" {
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interface SceneNodes {
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"scenes/player.tscn": {
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Mesh: Node3D<
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{
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AuxScene: Node3D<
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{
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Scene: Node3D<
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{
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Armature: Node3D<
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{
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Skeleton3D: Skeleton3D<
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{
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Beta_Joints: MeshInstance3D<{}>,
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Beta_Surface: MeshInstance3D<{}>,
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RightHand: BoneAttachment3D<
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{
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Node3D: Node3D<{}>,
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}
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>,
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}
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>,
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}
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>,
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}
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>,
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}
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>,
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AnimationPlayer: AnimationPlayer<{}>,
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}
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>,
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CollisionShape3D: CollisionShape3D<{}>,
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Input: Node3D<{}>,
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Interactor: Area3D<
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{
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CollisionShape3D: CollisionShape3D<{}>,
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}
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>,
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Inventory: Node<{}>,
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AnimationTree: AnimationTree<{}>,
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EquippedWeapon: Node3D<
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{
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FireRate: Timer<{}>,
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}
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>,
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Health: Node<{}>,
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},
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}
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}
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