signalis/typings/scenes/player.nodes.gen.d.ts

49 lines
1.8 KiB
TypeScript

declare module "godot" {
interface SceneNodes {
"scenes/player.tscn": {
Mesh: Node3D<
{
AuxScene: Node3D<
{
Scene: Node3D<
{
Armature: Node3D<
{
Skeleton3D: Skeleton3D<
{
Beta_Joints: MeshInstance3D<{}>,
Beta_Surface: MeshInstance3D<{}>,
RightHand: BoneAttachment3D<
{
Node3D: Node3D<{}>,
}
>,
}
>,
}
>,
}
>,
}
>,
AnimationPlayer: AnimationPlayer<{}>,
}
>,
CollisionShape3D: CollisionShape3D<{}>,
Input: Node3D<{}>,
Interactor: Area3D<
{
CollisionShape3D: CollisionShape3D<{}>,
}
>,
Inventory: Node<{}>,
AnimationTree: AnimationTree<{}>,
EquippedWeapon: Node3D<
{
FireRate: Timer<{}>,
}
>,
Health: Node<{}>,
},
}
}