40 lines
1.5 KiB
TypeScript
40 lines
1.5 KiB
TypeScript
declare module "godot" {
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interface SceneNodes {
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"scenes/player2.tscn": {
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PlayerMesh: Node3D<
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{
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AuxScene: Node3D<
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{
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Scene: Node3D<
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{
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Armature: Node3D<
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{
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Skeleton3D: Skeleton3D<
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{
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Beta_Joints: MeshInstance3D<{}>,
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Beta_Surface: MeshInstance3D<{}>,
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BoneAttachment3D: BoneAttachment3D<{}>,
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}
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>,
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}
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>,
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}
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>,
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}
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>,
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AnimationPlayer: AnimationPlayer<{}>,
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}
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>,
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CollisionShape3D: CollisionShape3D<{}>,
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Input: Node3D<{}>,
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Interactor: Area3D<
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{
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CollisionShape3D: CollisionShape3D<{}>,
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}
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>,
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Inventory: Node<{}>,
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AnimationTree: AnimationTree<{}>,
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EquippedWeapon: Node<{}>,
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},
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}
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}
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