certain wall jumps go too high #3

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opened 2026-06-01 23:08:05 +02:00 by rowan · 1 comment
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it looks like it's using a default Vec3::Y jump normal if the player drifts from the wall before jumping which causes them to essentially get a free air jump

it looks like it's using a default Vec3::Y jump normal if the player drifts from the wall before jumping which causes them to essentially get a free air jump
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fixed by rework in bf86402af2

fixed by rework in https://git.kitsu.cafe/rowan/violence/commit/bf86402af268ec0b1a5df9c5eb30ac403383cf5c
rowan closed this issue 2026-06-15 03:07:02 +02:00
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rowan/violence#3
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