missed the material changes
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@ -6,7 +6,6 @@ import { GroupBindingMap } from '../utils/bindings.js'
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import { accessToBufferType, accessToStorageTextureAccess, parseTextureType, typeToViewDimension, wgslToWgpuFormat } from '../utils/wgsl-to-wgpu.js'
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/** @import {Either} from '../utils.js' */
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/** @import { WGSLAccess, WGSLTextureType } from '../utils/wgsl-to-wgpu.js' */
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/**
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* @typedef Shader2
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