a little build script for my bevy games
- TypeScript 98.8%
- Shell 1.2%
| deno.json | ||
| deno.lock | ||
| install | ||
| main.ts | ||
| README.md | ||
bevy_build
usage
Usage: bevy_build [options] <platform>
Commands:
bevy_build windows [options] target x86_64-pc-windows-[gnu|mvsc]
[aliases: win, win32, windows]
bevy_build linux [options] target x86_64-unknown-linux-[gnu|musl]
[aliases: linux, unix]
bevy_build wasm [options] target wasm32-unknown-unknown
[aliases: wasm, web]
Options:
--version Show version number [boolean]
-n, --name the name of the project
-a, --archive the output path for the archived build
-f, --format the format to use when archiving
-b, --build-dir the output directory for compilation results
[default: "target/build"]
-p, --profile the rust profile to use during compilation
[default: "release"]
-F, --features the rust features to use during compilation [array]
-h, --help Show help [boolean]