canto/Assets/Scripts/Item/Atoms/Constants/EquipmentConstant.cs
2025-10-02 15:28:03 -04:00

12 lines
440 B
C#

using UnityEngine;
using KitsuneCafe.ItemSystem;
namespace UnityAtoms.KitsuneCafe.Atom.ItemSystem
{
/// <summary>
/// Constant of type `Equipment`. Inherits from `AtomBaseVariable&lt;Equipment&gt;`.
/// </summary>
[EditorIcon("atom-icon-teal")]
[CreateAssetMenu(menuName = "Unity Atoms/Constants/Equipment", fileName = "EquipmentConstant")]
public sealed class EquipmentConstant : AtomBaseVariable<Equipment> { }
}