canto/Assets/Scripts/Item/Recipe.cs

26 lines
No EOL
659 B
C#

using KitsuneCafe.System;
using UnityEngine;
namespace KitsuneCafe.ItemSystem
{
[CreateAssetMenu(fileName = "NewRecipe", menuName = KitsuneCafeMenu.Item + "Recipe")]
public class Recipe : ScriptableObject
{
[SerializeField]
private Item ingredient1;
[SerializeField]
private Item ingredient2;
[SerializeField]
private Item result;
[SerializeField]
private int resultQuantity = 1;
public Item Ingredient1 => ingredient1;
public Item Ingredient2 => ingredient2;
public Item ResultItem => result;
public int ResultQuantity => resultQuantity;
}
}