canto/Assets/Scripts/SOAP/Input/FloatInputAction.cs

8 lines
242 B
C#

using KitsuneCafe.Sys;
using UnityEngine;
namespace KitsuneCafe.SOAP
{
[CreateAssetMenu(fileName = "FloatInputAction", menuName = KitsuneCafeMenu.SoapInput + "Float")]
public class FloatInputAction : ReactiveInputAction<float> { }
}