canto/Assets/Scripts/SOAP/ItemSystem/EquipmentValue.cs

13 lines
276 B
C#

using KitsuneCafe.ItemSystem;
using KitsuneCafe.Sys;
using UnityEngine;
namespace KitsuneCafe.SOAP
{
[CreateAssetMenu(fileName = "EquipmentValue", menuName = KitsuneCafeMenu.SoapValue + "Equipment")]
public class EquipmentValue : ReactiveValue<EquipmentItem>
{
}
}