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AimFeature.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
AimFeature.cs.meta
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
BoneAttachment.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
BoneAttachment.cs.meta
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
DamageSource.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
DamageSource.cs.meta
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
DeathAnimator.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
DeathAnimator.cs.meta
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
EntityAnimator.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
EntityAnimator.cs.meta
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initial commit
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2025-07-14 22:22:25 -04:00 |
Health.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
Health.cs.meta
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closes #21; closes #17
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2025-08-02 14:34:29 -04:00 |
IDamageable.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
IDamageable.cs.meta
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
IDamaging.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
IDamaging.cs.meta
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
Input.cs
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initial commit
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2025-07-14 22:22:25 -04:00 |
Input.cs.meta
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initial commit
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2025-07-14 22:22:25 -04:00 |
Motor.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
Motor.cs.meta
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initial commit
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2025-07-14 22:22:25 -04:00 |
Spring.cs
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initial commit
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2025-07-14 22:22:25 -04:00 |
Spring.cs.meta
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initial commit
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2025-07-14 22:22:25 -04:00 |
SprintFeature.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
SprintFeature.cs.meta
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initial commit
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2025-07-14 22:22:25 -04:00 |