canto/Assets/Scripts/Editor/PropertyDrawers/ConditionalDisplayPropertyDrawer.cs
2025-08-14 19:11:32 -04:00

206 lines
8.9 KiB
C#

using System;
using KitsuneCafe.Sys.Attributes;
using UnityEditor;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
using Debug = UnityEngine.Debug;
[CustomPropertyDrawer(typeof(ConditionalDisplayAttribute), true)]
public class ConditionalDisplayPropertyDrawer : PropertyDrawer
{
public override VisualElement CreatePropertyGUI(SerializedProperty property)
{
var attribute = this.attribute as ConditionalDisplayAttribute;
var properties = GetPropertiesFrom(property, attribute.Properties);
return new SimpleConditionPropertyField(properties, attribute, property);
}
private SerializedProperty[] GetPropertiesFrom(SerializedProperty property, string[] propertyNames)
{
var len = propertyNames.Length;
var properties = new SerializedProperty[len];
var path = property.propertyPath;
var index = path.LastIndexOf('.');
var obj = property.serializedObject;
if (index > -1)
{
var parentPath = path[..path.LastIndexOf('.')];
var parent = obj.FindProperty(parentPath);
for (int i = 0; i < len; i++)
{
properties[i] = parent.FindPropertyRelative(propertyNames[i]);
}
}
else
{
for (int i = 0; i < len; i++)
{
properties[i] = obj.FindProperty(propertyNames[i]);
}
}
return properties;
}
public abstract class ConditionalPropertyField : PropertyField
{
protected readonly SerializedProperty[] properties;
protected readonly ConditionalDisplayAttribute attribute;
public ConditionalPropertyField(SerializedProperty[] properties, ConditionalDisplayAttribute attribute, SerializedProperty property) : base(property)
{
this.properties = properties;
this.attribute = attribute;
TrackProperties(properties);
}
public ConditionalPropertyField(SerializedProperty[] properties, ConditionalDisplayAttribute attribute, SerializedProperty property, string label) : base(property, label)
{
this.properties = properties;
this.attribute = attribute;
TrackProperties(properties);
}
private void TrackProperties(SerializedProperty[] properties)
{
var len = properties.Length;
for (int i = 0; i < len; i++)
{
var property = properties[i];
OnTrackedValueChanged(property);
this.TrackPropertyValue(property, OnTrackedValueChanged);
}
}
protected abstract void OnTrackedValueChanged(SerializedProperty property);
}
public class SimpleConditionPropertyField : ConditionalPropertyField
{
public SimpleConditionPropertyField(SerializedProperty[] properties, ConditionalDisplayAttribute attribute, SerializedProperty property) : base(properties, attribute, property)
{
}
public SimpleConditionPropertyField(SerializedProperty[] properties, ConditionalDisplayAttribute attribute, SerializedProperty property, string label) : base(properties, attribute, property, label)
{
}
protected override void OnTrackedValueChanged(SerializedProperty property)
{
var value = (attribute.LogicalOperator, attribute.ComparisonOperator) switch
{
(LogicalOperator.Or, ComparisonOperator.Equal) => true,
(LogicalOperator.And, ComparisonOperator.NotEqual) => true,
_ => false
};
var display = attribute.LogicalOperator switch
{
LogicalOperator.And => All(properties, attribute.Value, attribute.ComparisonOperator),
LogicalOperator.Or => Any(properties, attribute.Value, attribute.ComparisonOperator),
};
DisplayElement(display);
}
protected bool Compare<T>(T self, T other, ComparisonOperator op) where T : IComparable<T>
{
var value = self.CompareTo(other);
return op switch
{
ComparisonOperator.Less => value < 0,
ComparisonOperator.Equal => value == 0,
ComparisonOperator.LessEqual => value <= 0,
ComparisonOperator.Greater => value > 0,
ComparisonOperator.NotEqual => value != 0,
ComparisonOperator.GreaterEqual => value >= 0,
_ => throw new NotImplementedException(),
};
}
protected bool Compare<T>(T self, object other, ComparisonOperator op) where T : IComparable<T>
{
return other is T otherValue && Compare(self, otherValue, op);
}
protected bool Compare(SerializedProperty self, object other, ComparisonOperator op)
{
return self.propertyType switch
{
SerializedPropertyType.Generic => false,
SerializedPropertyType.Float or SerializedPropertyType.Integer => self.numericType switch
{
SerializedPropertyNumericType.Unknown => false,
SerializedPropertyNumericType.UInt8 or SerializedPropertyNumericType.UInt16 or SerializedPropertyNumericType.UInt32 => Compare(self.uintValue, other, op),
SerializedPropertyNumericType.Int8 or SerializedPropertyNumericType.Int16 or SerializedPropertyNumericType.Int32 => Compare(self.intValue, other, op),
SerializedPropertyNumericType.Int64 => Compare(self.longValue, other, op),
SerializedPropertyNumericType.UInt64 => Compare(self.ulongValue, other, op),
SerializedPropertyNumericType.Float => Compare(self.floatValue, other, op),
SerializedPropertyNumericType.Double => Compare(self.doubleValue, other, op),
_ => false,
},
SerializedPropertyType.Boolean => Compare(self.boolValue, other, op),
SerializedPropertyType.String => Compare(self.stringValue, other, op),
// SerializedPropertyType.Color => Compare(self.colorValue, other, op),
SerializedPropertyType.ObjectReference => false,
SerializedPropertyType.LayerMask => Compare(self.intValue, other, op),
SerializedPropertyType.Enum => Compare(self.intValue, other, op),
// SerializedPropertyType.Vector2 => Compare(self.vector2Value, other, op),
// SerializedPropertyType.Vector3 => Compare(self.vector3Value, other, op),
// SerializedPropertyType.Vector4 => Compare(self.vector4Value, other, op),
// SerializedPropertyType.Rect => Compare(self.rectValue, other, op),
SerializedPropertyType.ArraySize => Compare(self.arraySize, other, op),
SerializedPropertyType.Character => Compare(self.stringValue, other, op),
// SerializedPropertyType.AnimationCurve => Compare(self.animationCurveValue, other, op),
// SerializedPropertyType.Bounds => Compare(self.boundsValue, other, op),
// SerializedPropertyType.Gradient => Compare(self.gradientValue, other, op),
// SerializedPropertyType.Quaternion => Compare(self.quaternionValue, other, op),
SerializedPropertyType.ExposedReference => false,
// SerializedPropertyType.FixedBufferSize => Compare(self.fixedBufferSize, other, op),
// SerializedPropertyType.Vector2Int => Compare(self.vector2IntValue, other, op),
// SerializedPropertyType.Vector3Int => Compare(self.vector3IntValue, other, op),
// SerializedPropertyType.RectInt => Compare(self.rectIntValue, other, op),
// SerializedPropertyType.BoundsInt => Compare(self.boundsIntValue, other, op),
SerializedPropertyType.ManagedReference => false,
SerializedPropertyType.Hash128 => Compare(self.hash128Value, other, op),
SerializedPropertyType.RenderingLayerMask => Compare(self.intValue, other, op),
_ => false,
};
}
protected bool All(SerializedProperty[] properties, object value, ComparisonOperator op)
{
foreach (var prop in properties)
{
if (!Compare(prop, value, op))
{
return false;
}
}
return true;
}
protected bool Any(SerializedProperty[] properties, object value, ComparisonOperator op)
{
foreach (var prop in properties)
{
if (Compare(prop, value, op))
{
return true;
}
}
return false;
}
private void DisplayElement(bool displayed)
{
style.display = displayed ? DisplayStyle.Flex : DisplayStyle.None;
}
}
}