canto/Assets/Scripts/Entity/BoneAttachment.cs
2025-08-16 16:17:16 -04:00

15 lines
268 B
C#

using UnityEngine;
namespace KitsuneCafe.Entities
{
public class BoneAttachment : MonoBehaviour
{
[SerializeField]
private Transform bone;
private void Start()
{
transform.SetParent(bone, false);
}
}
}