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ActionMapValue.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
ActionMapValue.cs.meta
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
BoolValue.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
BoolValue.cs.meta
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initial commit
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2025-07-14 22:22:25 -04:00 |
ControlSchemeValue.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
ControlSchemeValue.cs.meta
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
EquipmentValue.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
EquipmentValue.cs.meta
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
FloatValue.cs
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good enough #33
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2025-08-16 16:17:16 -04:00 |
FloatValue.cs.meta
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initial commit
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2025-07-14 22:22:25 -04:00 |
GameObjectValue.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
GameObjectValue.cs.meta
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fixes #10 and #14
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2025-07-20 18:46:40 -04:00 |
IntValue.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
IntValue.cs.meta
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initial commit
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2025-07-14 22:22:25 -04:00 |
ItemValue.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
ItemValue.cs.meta
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initial commit
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2025-07-14 22:22:25 -04:00 |
QuaternionValue.cs
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good enough #33
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2025-08-16 16:17:16 -04:00 |
QuaternionValue.cs.meta
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good enough #33
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2025-08-16 16:17:16 -04:00 |
StringValue.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
StringValue.cs.meta
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initial commit
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2025-07-14 22:22:25 -04:00 |
UnitValue.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
UnitValue.cs.meta
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initial commit
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2025-07-14 22:22:25 -04:00 |
Vector2Value.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
Vector2Value.cs.meta
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initial commit
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2025-07-14 22:22:25 -04:00 |
Vector3Value.cs
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basic equipment system #32
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2025-08-14 19:11:32 -04:00 |
Vector3Value.cs.meta
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initial commit
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2025-07-14 22:22:25 -04:00 |