canto/Assets/Scripts/SOAP/Value/GameObjectValue.cs
2025-07-20 18:46:40 -04:00

13 lines
258 B
C#

using KitsuneCafe.System;
using UnityEngine;
namespace KitsuneCafe.SOAP
{
[CreateAssetMenu(fileName = "GameObjectValue", menuName = KitsuneCafeMenu.SoapValue + "GameObject")]
public class GameObjectValue : ReactiveValue<GameObject>
{
}
}