canto/Assets/Scripts/SOAP/Value/StringValue.cs

13 lines
242 B
C#

using KitsuneCafe.System;
using UnityEngine;
namespace KitsuneCafe.SOAP
{
[CreateAssetMenu(fileName = "StringValue", menuName = KitsuneCafeMenu.SoapValue + "String")]
public class StringValue : ReactiveValue<string>
{
}
}