canto/Assets/Scripts/Item/Atoms/EventReferences/EquipmentEventReference.cs
2025-10-02 15:28:03 -04:00

17 lines
569 B
C#

using System;
using KitsuneCafe.ItemSystem;
namespace UnityAtoms.KitsuneCafe.Atom.ItemSystem
{
/// <summary>
/// Event Reference of type `Equipment`. Inherits from `AtomEventReference&lt;Equipment, EquipmentVariable, EquipmentEvent, EquipmentVariableInstancer, EquipmentEventInstancer&gt;`.
/// </summary>
[Serializable]
public sealed class EquipmentEventReference : AtomEventReference<
Equipment,
EquipmentVariable,
EquipmentEvent,
EquipmentVariableInstancer,
EquipmentEventInstancer>, IGetEvent
{ }
}