canto/Assets/Scripts/Input/Atoms/Actions/SetVariableValue/SetActionMapVariableValue.cs
2025-10-02 15:28:03 -04:00

23 lines
884 B
C#

using UnityEngine;
using UnityAtoms.BaseAtoms;
using KitsuneCafe.Input;
namespace UnityAtoms.KitsuneCafe.Input
{
/// <summary>
/// Set variable value Action of type `ActionMap`. Inherits from `SetVariableValue&lt;ActionMap, ActionMapPair, ActionMapVariable, ActionMapConstant, ActionMapReference, ActionMapEvent, ActionMapPairEvent, ActionMapVariableInstancer&gt;`.
/// </summary>
[EditorIcon("atom-icon-purple")]
[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/ActionMap", fileName = "SetActionMapVariableValue")]
public sealed class SetActionMapVariableValue : SetVariableValue<
ActionMap,
ActionMapPair,
ActionMapVariable,
ActionMapConstant,
ActionMapReference,
ActionMapEvent,
ActionMapPairEvent,
ActionMapActionMapFunction,
ActionMapVariableInstancer>
{ }
}