23 lines
884 B
C#
23 lines
884 B
C#
using UnityEngine;
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using UnityAtoms.BaseAtoms;
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using KitsuneCafe.Input;
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namespace UnityAtoms.KitsuneCafe.Input
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{
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/// <summary>
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/// Set variable value Action of type `ActionMap`. Inherits from `SetVariableValue<ActionMap, ActionMapPair, ActionMapVariable, ActionMapConstant, ActionMapReference, ActionMapEvent, ActionMapPairEvent, ActionMapVariableInstancer>`.
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/// </summary>
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[EditorIcon("atom-icon-purple")]
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[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/ActionMap", fileName = "SetActionMapVariableValue")]
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public sealed class SetActionMapVariableValue : SetVariableValue<
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ActionMap,
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ActionMapPair,
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ActionMapVariable,
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ActionMapConstant,
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ActionMapReference,
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ActionMapEvent,
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ActionMapPairEvent,
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ActionMapActionMapFunction,
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ActionMapVariableInstancer>
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{ }
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}
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