canto/Assets/Scripts/Input/Atoms/Variables/ActionMapVariable.cs
2025-10-02 15:28:03 -04:00

19 lines
727 B
C#

using UnityEngine;
using System;
using KitsuneCafe.Input;
namespace UnityAtoms.KitsuneCafe.Input
{
/// <summary>
/// Variable of type `ActionMap`. Inherits from `AtomVariable&lt;ActionMap, ActionMapPair, ActionMapEvent, ActionMapPairEvent, ActionMapActionMapFunction&gt;`.
/// </summary>
[EditorIcon("atom-icon-lush")]
[CreateAssetMenu(menuName = "Unity Atoms/Variables/ActionMap", fileName = "ActionMapVariable")]
public sealed class ActionMapVariable : AtomVariable<ActionMap, ActionMapPair, ActionMapEvent, ActionMapPairEvent, ActionMapActionMapFunction>
{
protected override bool ValueEquals(ActionMap other)
{
throw new NotImplementedException();
}
}
}