canto/Assets/Scripts/Item/Atoms/Actions/SetVariableValue/SetEquipmentVariableValue.cs
2025-10-02 15:28:03 -04:00

23 lines
899 B
C#

using UnityEngine;
using UnityAtoms.BaseAtoms;
using KitsuneCafe.ItemSystem;
namespace UnityAtoms.KitsuneCafe.Atom.ItemSystem
{
/// <summary>
/// Set variable value Action of type `Equipment`. Inherits from `SetVariableValue&lt;Equipment, EquipmentPair, EquipmentVariable, EquipmentConstant, EquipmentReference, EquipmentEvent, EquipmentPairEvent, EquipmentVariableInstancer&gt;`.
/// </summary>
[EditorIcon("atom-icon-purple")]
[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/Equipment", fileName = "SetEquipmentVariableValue")]
public sealed class SetEquipmentVariableValue : SetVariableValue<
Equipment,
EquipmentPair,
EquipmentVariable,
EquipmentConstant,
EquipmentReference,
EquipmentEvent,
EquipmentPairEvent,
EquipmentEquipmentFunction,
EquipmentVariableInstancer>
{ }
}