12 lines
367 B
C#
12 lines
367 B
C#
using System;
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using UnityEngine.Events;
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using KitsuneCafe.ItemSystem;
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namespace UnityAtoms.KitsuneCafe.Atom.ItemSystem
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{
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/// <summary>
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/// None generic Unity Event of type `EquipmentPair`. Inherits from `UnityEvent<EquipmentPair>`.
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/// </summary>
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[Serializable]
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public sealed class EquipmentPairUnityEvent : UnityEvent<EquipmentPair> { }
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}
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